Solutions
In design we look first to the problem to be solved and identify any constraints the solution must adhere to. Constraints might include things like: “It must be delivered online.” “It must be available only to enrolled students.” “It must meet accessibility standards.” “It must adhere to xyz branding guidelines.” Defining the problem is also very important because through this we will know if our solution meets the necessary criteria.
We have presented the items in our portfolio to include both the Project Challenge (or the “problem”) as well as the Project Solution (how we solved the problem). Most projects are found under a variety of categories, such as animation, video, as well as e-learning, etc. Rarely do we have a project come our way that only requires one solution, or where that one solution only requires one form of media or one skill set. Design, as with many fields, is highly collaborative and requires many skill sets to afford the designer the very best solution to solve a given problem.
NC Live – Open Textbooks
The Open Textbooks animation for NC LIVE describes the challenges
Newton’s Laws
Challenge(s) WGBH Boston, a PBS affiliate, was developing an educational
Online Business Certificate Courses
Challenge(s) UNC Kenan-Flagler, through a partnership with Fortune Magazine, desired
The Hill Center – Course Design
Challenge(s) The Hill Center, a school and training center for
Home Horticulture
Challenge(s) Learning horticultural practices has traditionally been a hands-on process.
Hill Learning System (HLS)
Challenge(s) The Hill Center, a school and training center for
Mobile Microscope
Challenge(s) For learners in an online laboratory course, access to
Statistics and Probability
Challenge(s) Students of a psychology class were having difficulty dealing
Gamification of Sport Management
Challenge(s) Introduction to Sport Management, taught by Edwin Lindsay at

The Farthest Pixel, LLC
244 Prince Creek
PO Box 544
Pittsboro, NC 27312
Call us! (919) 590-9063
info@thefarthestpixel.com